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[Reality Blurs]Iron Dynasty: Kesshi Tales #10 Now Available!
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razorwise
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PostPosted: Mon May 10, 2010 1:18 pm    Post subject: [Reality Blurs]Iron Dynasty: Kesshi Tales #10 Now Available! Reply with quote

Hello All,

It's been some ages since we first mentioned Iron Dynasty, and we've done a lot of things since then and now. However, as it inches ever forward towards completion, I thought it'd be a nice time to start chatting about it.

First off, here's a snippet to whet your appetite...

Welcome to the Iron Dynasty

Inspired by countless samurai flicks, video games, classical literature, historical works, and a splash of anime, we present Iron Dynasty: Way of the Ronin.

Imagine you’re watching one of those old chanbara flicks, you know, the ones loosely based on historical Japan, but kicked up about a thousand notches in the blood and gratuitous violence department, and the camera gives you a bird’s eye view of a palatial estate. We see a couple of guards in cool armor moving around with those funky spears that have weird names looking bored as all get out, and probably wondering how many grains of rice they’re earning, and we catch something the top of screen right. It’s a flicker for just a second, but now the camera zooms in just a touch, so we can make out the tantalizing shadow, a suggestion of someone with many degrees of wicked tucked away in his back pocket. This is a man with a plan.

We see him move up to the first guard, does a strike to the small of his back, between those plates, and he crumples like day old wontons. The other guard turns the corner and sees our hero, a ninja dude, dragging this guy into the shadows. I know I said ninja and hero altogether. Hang in there. It gets better. The second guard throws his spear and the ninja easily ducks out of the way, but it bought the guard enough time to whip out a slick, mahogany handled flintlock. The camera does a quick close-up and we see this guard’s lips peeled back in a tight-lipped grin as the crack of his pistol kills the silence. A quick scan to the left reveals the ninja’s shadow double is hit center-of-mass and disappears, and we see the actual ninja drop down behind him, strike him in a nerve cluster that paralyzes instantly. The ninja disappears into the night, leaving the guard gasping his last breath until he turns blue and falls over dead. Cue the slick, thick guitar riff and fade to black.

Iron Dynasty: Way of the Ronin introduces you to the world of heavy metal oriental action. You got the vibe now? You get a chance to become that ninja, that hero. Heck, any type of wicked-as-all-get out martial arts master you can think of (and, maybe even a few you haven’t). Grab your katana, strap on your sidearm if you’re up to it, do a few leg stretches to limber up, and let’s get going!


FEBRUARY UPDATE : Let my words fill your ears. East Meets West Interview with The Game's the Thing discusses design, decisions, and upcoming releases for ID and more. Give it a listen. Will ya?

MARCH UPDATE: Corners of Konoyo, the Iron Dynasty Guidebook Series, provides even more information about your favorite Heavy Metal Oriental setting!

Guidebook #1 focuses on Ikusa Kokoro and takes you right into the heart of the empire. Exciting details and adventure hooks are on every page. You'll find expanded information on Ikusan history, military structure and settlements, as well as new places of interest and more. Random encounter tables keyed specifically for the province, with all new people and creatures, fully immerse you into the setting more than ever!

APRIL UPDATE
Guidebook #2, Kesshi Tales #1, Kesshi Tales #2 out now!

Character sheets available on our website!

MAY UPDATE

Guidebook #3 out now!

Kesshi Tales #3 out now!

JUNE UPDATE

Guidebook #4 out now!

Kesshi Tales #4 out now!

JULY UPDATE

Guidebook #5 out now!

Kesshi Tales #5 out now!

AUGUST UPDATE

Guidebook #6 out now!

Kesshi Tales #6 out now!

SEPTEMBER UPDATE

Guidebook #7 out now!

Kesshi Tales #7 out now!

OCTOBER UPDATE

Guidebook #8 out now!

Kesshi Tales #8 out now!

NOVEMBER UPDATE

Guidebook #9 out now!

Kessi Tales #9 out now!

Regards,

Sean
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Last edited by razorwise on Thu Apr 26, 2012 11:05 am; edited 33 times in total
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fanchergw
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PostPosted: Mon May 10, 2010 3:11 pm    Post subject: Reply with quote

This has been vaporware for ages, so my first question is: when are we likely to see the actual RPG (not Showdown skirmish) product? I'm very interested in a product like this, but I have serious misgivings about this one actually reaching the market.

Gordon
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Count Zero
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PostPosted: Mon May 10, 2010 3:37 pm    Post subject: Reply with quote

I can say this much: Sean has a lot more done than most people think. Wink
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razorwise
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PostPosted: Mon May 10, 2010 3:48 pm    Post subject: Reply with quote

fanchergw wrote:
This has been vaporware for ages, so my first question is: when are we likely to see the actual RPG (not Showdown skirmish) product? I'm very interested in a product like this, but I have serious misgivings about this one actually reaching the market.

Gordon


I've not made any announcements regarding Way of the Ronin mainly for that very reason. Delays happen, but I'll be the first to admit that I started talking about WotR way too soon in the developmental process. It will be a joyous time when this wends its way from our desktops and out into the real world.

All that being said, we're on track* for a Gen Con release of the physical book, and you can be certain that we'll be offering up some Print+PDF bundles as well. Hopefully, you'll find that it's been worth the wait.

Regards,

Sean

*Art orders for interior pieces go out tomorrow. The cover art is in. It has gone through over two years of playtesting, and it's currently undergoing final edits; I'm busy tying up the remaining bits and pieces of additional stuff that we want to cram between the covers (with the high hopes that the editorial staff doesn't beat us too severely).
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Doc Holliday
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PostPosted: Mon May 10, 2010 4:41 pm    Post subject: Reply with quote

Seriously wicked awesome! I was part of the first playtest and have been slobbering ever since...of course, the slobber is probably unrelated.


razorwise wrote:
fanchergw wrote:
This has been vaporware for ages, so my first question is: when are we likely to see the actual RPG (not Showdown skirmish) product? I'm very interested in a product like this, but I have serious misgivings about this one actually reaching the market.

Gordon


I've not made any announcements regarding Way of the Ronin mainly for that very reason. Delays happen, but I'll be the first to admit that I started talking about WotR way too soon in the developmental process. It will be a joyous time when this wends its way from our desktops and out into the real world.

All that being said, we're on track* for a Gen Con release of the physical book, and you can be certain that we'll be offering up some Print+PDF bundles as well. Hopefully, you'll find that it's been worth the wait.

Regards,

Sean

*Art orders for interior pieces go out tomorrow. The cover art is in. It has gone through over two years of playtesting, and it's currently undergoing final edits; I'm busy tying up the remaining bits and pieces of additional stuff that we want to cram between the covers (with the high hopes that the editorial staff doesn't beat us too severely).

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Captain Kronos
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PostPosted: Mon May 10, 2010 5:14 pm    Post subject: Reply with quote

Hi,

Glad to hear this one coming on well. I've been really looking forward to it since it was announced back in the day.

I love my samurai craziness.

Dave
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Rohan
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PostPosted: Mon May 10, 2010 8:53 pm    Post subject: Reply with quote

Sounds very similar to a product that I've been mentally kicking around for a couple years, so of course I'm inclined to like the concept and ideas. I can't wait to see what you guys get done for this.
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darkpaladin45
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PostPosted: Mon May 10, 2010 9:19 pm    Post subject: Reply with quote

Sounds awesome... definitely looking forward to seeing it.

-Chris
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razorwise
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PostPosted: Tue May 11, 2010 12:17 pm    Post subject: Reply with quote

Thanks, fellas.

Since I've gotten all chatty and everything, I'll go ahead and give you a heads up. We'll be revealing bits and pieces in the weeks ahead. Smile

Regards,

Sean
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Raene82
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PostPosted: Tue May 11, 2010 3:48 pm    Post subject: Reply with quote

I can't wait to hear more. I hope your feeling very chatty as we wait for the release day.
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Shinobi
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PostPosted: Wed May 12, 2010 12:14 am    Post subject: Reply with quote

hehehehehe as you can tell from my username......... I'm gonna luv this #1icon_bow
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razorwise
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PostPosted: Fri May 14, 2010 11:52 am    Post subject: Reply with quote

Shinobi wrote:
hehehehehe as you can tell from my username......... I'm gonna luv this #1icon_bow


Wow. Long time no see, man. I think you just might dig Way of the Ronin. We're also very close on the companion Showdown game--Art of War--as well (and it's a beast I tell you).

Raene82 wrote:

I can't wait to hear more. I hope your feeling very chatty as we wait for the release day.


I'll dish a bit more on Monday, but I'll share just a quick update with you guys now. All the bits I've needed to write are complete! The staff is now going to make right any wrongs I have committed, and I can enjoy a moment's respite before diving back in headfirst on the next project on Monday. This has been a long time coming folks. It's the culmination of a lot of long work (and even longer days) to get things just right. I hope it shows. Woo-hoo!

Regards,

Sean
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johnmarron
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PostPosted: Fri May 14, 2010 3:36 pm    Post subject: Reply with quote

Congratulations, Sean.

I've been looking forward to it for a long while, and if you've got copies at Gencon, I'll snag one.

John
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Shenron
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PostPosted: Mon May 24, 2010 2:18 am    Post subject: Reply with quote

I have been waiting for this forever. After I got your CoC product, I have been biting at the bit for the next project.
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Cutter XXIII
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PostPosted: Mon May 24, 2010 9:07 am    Post subject: Reply with quote

Awesome news, Sean! Smile

I had the chance to play Iron Dynasty this weekend for the first time (with the incomparable Norm "No Relation" Hensley as GM) and it was a ton of fun. That oni-demon kicked our butts!!
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Bretbo
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PostPosted: Mon May 24, 2010 9:36 am    Post subject: Reply with quote

Cutter XXIII wrote:
I had the chance to play Iron Dynasty this weekend for the first time (with the incomparable Norm "No Relation" Hensley as GM) and it was a ton of fun. That oni-demon kicked our butts!!


Played the same adventure, different time slot, and also had a rock'n good time. There are some interesting tidbits (Edges, setting rules, ect.) I gleemed from the characters and look forward to the full release of the book.

Oh, and we punk that oni, though I believe we benefited from players taking a wider selection of character types, plus we had some really good die rolls.
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Boldfist
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PostPosted: Mon May 24, 2010 2:13 pm    Post subject: Reply with quote

I had a great time running my Kesshi tale for both groups! Thanks for playing Matt & Bob.
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Bill
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PostPosted: Tue May 25, 2010 9:41 pm    Post subject: Reply with quote

Wow Sean! Congrats on getting the book all but on the shelf! Looks like something else I will pick up at Gen Con. I'll be interested to see the direction this took from the early work.
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PostPosted: Fri May 28, 2010 1:26 pm    Post subject: Reply with quote

Matt and Bob,

Konichiwa! Thanks so much for the nice words. I'm really glad you guys enjoyed the game.

Bill,

Well. There are MORE words, and it's grown a bit in scope, but you should find it the Iron Dynasty you know and love. Smile

Regards,

Sean
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razorwise
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PostPosted: Fri May 28, 2010 1:35 pm    Post subject: Enter the Ninja Reply with quote

Hello All,

I promised to put something up here, so why don't we start with the Ninja?

Enjoy!

Sean

Ninja
When many bold clans fought fiercely in the wars, yours did not. Your master tells you that shadows are the proper place for ninja, and this is why your clan survived. There is always a proper time to strike and work to be had for those with open eyes. He cautions you to use discretion in your path, and never reveal your true nature.

Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigor d6
Skills: Climbing d6, Fighting d6, Lockpicking d6, Notice d6, Persuasion d6, Stealth d8, Throwing d6
Charisma: 0; Pace: 6; Parry: 5; Toughness: 5
Hindrances: Greedy (Minor), Obligations (Minor; Clan), Vengeful (Major)
Edges: Shadow Arts, Thief
Gear: Ninjato (Str+d6), Shuriken (Range: 4/8/16, Damage: Str+d4, RoF: 3)
Quote: “You thought we who have survived for so long would disappear? Why? That is what we do best.”
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