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Bollixed Cyborg HoE

 
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strelkov
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Joined: 19 May 2008
Posts: 25

PostPosted: Mon Apr 06, 2009 8:51 pm    Post subject: Bollixed Cyborg HoE Reply with quote

A character thats a Cyborg with vet o' the wasted west got Bollixed. Rolling every few second would become very annoying for the player. what would be the best corse of action?
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Evangelos
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Joined: 20 Jul 2004
Posts: 119

PostPosted: Mon Apr 06, 2009 10:58 pm    Post subject: Reply with quote

Wow...

1. Say that, for some reason, it doesn't affect his cyberware (but does affect everything else).

2. Make him roll once per day.

3. Say that this particular hindrance is out of line with the benefits gained and/or does too much damage to the character concept, and let him redraw.
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SlasherEpoch
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Joined: 07 Jul 2003
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PostPosted: Tue Apr 07, 2009 5:03 am    Post subject: Reply with quote

Once per day sounds good. "When dramatically appropriate" sounds better.
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The One
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Joined: 14 May 2003
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PostPosted: Tue Apr 07, 2009 6:45 am    Post subject: Reply with quote

Personally I'd play the gremlin like a Harrowed's manitou, only difference is the goal is to cause mayhem and panic, rather than more subtle fear. The waster never knows if the Gremlin decides it's play time and will cause his IFF system to screw up or not!
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Edivdrone
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Joined: 22 Sep 2007
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PostPosted: Wed Apr 08, 2009 6:04 pm    Post subject: Reply with quote

Another option entirely is to use your discretion as Marshall, and say that it does not fit. Then, you redraw and use a different result. Or pick the result that you think fits best/you think would be the most fun; remember, almost every table to draw/roll on for such effects has such a disclaimer giving you the ability to match problem to character.
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Evangelos
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Joined: 20 Jul 2004
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PostPosted: Wed Apr 08, 2009 7:35 pm    Post subject: Reply with quote

Edivdrone wrote:
Another option entirely is to use your discretion as Marshall, and say that it does not fit. Then, you redraw and use a different result. Or pick the result that you think fits best/you think would be the most fun; remember, almost every table to draw/roll on for such effects has such a disclaimer giving you the ability to match problem to character.


Yeah. Sticking a person's character with a randomly-drawn hindrance at character creation that completely screws their concept just isn't cool.

I wish said disclaimer were a little more strongly emphasized.
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Harrowed
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PostPosted: Thu Apr 09, 2009 4:30 pm    Post subject: Reply with quote

I'd say redraw as well.
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strelkov
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Joined: 19 May 2008
Posts: 25

PostPosted: Fri Apr 10, 2009 3:00 am    Post subject: Reply with quote

If it helps hes a ex texas ranger/law dog with the Emancipated 5 so it kinda works for the character. I see it has some of the fights with his AI went bad. (just so you guys know this is my character in a freinds campaine but im becoming a marshal because im moving[it sadens me greatly to leave such a great gaming group]) plus with out it im very OP took on a lurker by my self my posse was running (i have a hiderence rage 2 with a 3D6 smarts plus im loyal so i was going to fight it so my posse could get away i don't know why jerk though a grenade at me when i was fighting it... ok so i wasn't totaly alone it was cool the lurker was the giant crab thing in vancouver B.C. canada?[HoE in canada]http://blog.wired.com/tableofmalcontents/images/2007/03/15/366836354_e422f6fe8f.jpg) i was just asking what was the best way of rolling?
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