Join the airmen of British XIII Squadron as they take the fight to the skies of Europe. Stand against German pilots, social rivals, dark sorcery, and a titanic hunter beyond your wildest nightmares!
The 13th Warrior adventure from Shane Hensley is the “War Never-Ending” stretch goal from the Weird War I Kickstarter. You can buy it today from the Pinnacle Web Store, and soon it will join the other Weird War I releases on DriveThruRPG.
No matter where you get it, the skies will be just as deadly…
We had a great time at ChubacabraCon! If you can make it, you should definitely go next year.
Our own Ed Wetterman ran a charity game that raised $300, the Actual Play of Sean Patrick Fannon’s Savage Rifts® game is available on YouTube, and there are lots of pictures from ChupacabraCon on Facebook!
Until next year!
The Tomb of Terrors One Sheet is now available in Hebrew thanks to Savage Worlds fan Oded Deutch.
If you’re trying to start a Hebrew Savage Worlds group, be sure to check out the Test Drive Rules (Version 6) in Hebrew, translated by fan Itamar Weisberg.
Both of these are available for free on our Savage Worlds Translations page. No matter what language you speak, there’s probably something for you there!
Bringing things back from the dead is a complicated process, and it’s hard to predict how long it will take. The same holds true for bringing a new edition of a game to life.
We hope to be shipping the Rippers Resurrected Kickstarter backer rewards within two weeks, but we can never guarantee the timing when customs clearance is involved. Once the backer rewards are shipped, then we’ll start shipping out preorders. We’ve even got additional staffing lined up with our fulfillment partners to make it go as quickly as possible once the material is received.
For full details on the current situation, how to track your backer rewards, and the most recent Rippers Resurrected news, visit the Rippers Resurrected Kickstarter Comments page.
We’re pushing everyone as hard as we can, and we deeply apologize for the wait.
Your chance to join the Rifts® for Savage Worlds Kickstarter is about to pass you by! The Kickstarter will close Thursday, May 19 at 10:00 pm Eastern. Remember, if you order the Tomorrow Legion Player’s Guide through the Savage Rifts® Kickstarter, you’ll get the MEGA expanded edition (thanks to our stretch goals) for the regular edition price! Be sure to check out all the available rewards and backer levels.
We have more for you than an impending deadline, though! We’ve got the last Design Diary: The Tomorrow Legion and the Timeline and another free preview Creature Feature: Murder Wraith. You can find both of these and so much more in the Savage Rifts® Kickstarter Updates.
Catch the buzz across the internet about Savage Rifts®, including Doc Palindrome’s review, an interview with Sean Patrick Fannon on Creative Play podcast, and a text interview with Sean on Hamishikia.
Whatever you do, though, don’t miss the chance to bring so many worlds home to yours—back the Rifts® for Savage Worlds Kickstarter while you still can!
The past few weeks have brought an onslaught of characters and resources to Weird War I with new Weird War I Archetypes and a new form-fillable Weird War I Character Sheet PDF. This week, we bring you a special slice of terrifying action for all those poor fools—the new Weird War I adventure No Man’s Land!
Walk into a corner of the war brought to you by the twin twisted minds of John Goff and Weird War I Brand Manager Teller. “Enjoy” a terrible tale of terror from the Syrian desert. Experience T.E. Lawrence, camels, oases, trains, sand, sand, and more sand—all in a land where no man is welcome. Visit No Man’s Land today!
Rippers Resurrected is now available for Fantasy Grounds. Use it as a campaign management tool for yourself or play a campaign online. Either way, you get all the NPCs, Plot Points, Rippertech, gear, and lodges preloaded and ready to go!
You also get a new custom skin for Fantasy Grounds, changeable desktop decals, and more Bennie graphics. There are even features for managing Reason, Favors, Lodge Points, and Advances to fully immerse yourself in the setting. For more of a taste, go watch the video walk-through.
For full details, read the web listings for Rippers Resurrected: Game Master’s Handbook for Fantasy Grounds (or on Steam) and Rippers Resurrected: Player’s Guide for Fantasy Grounds (also available on Steam).
Come join the fine folks at Instant Replay Live as their characters embark on a quest that takes them deep into dangerous woods fraught with fantastic* perils!
Listen to Episode One of their Series 2: Savage Worlds actual play podcast, including streaming video of their virtual tabletop! Hear the action, see the action, live the action!
* No, I’m not saying the perils involve people jumping out and giving them cash or prizes. I’m saying it’s a fantasy setting.
Face an invading army of warrior women. From the innards of an alien planet. In another dimension. From the future. No, really.
Our heroes will have to deal with dinosaurs, strange predators, primitive warriors, and interdimensional portals—and all before they’re able to confront the true evil behind the scenes!
Terror Planet of the Amazon Queen is a 35-page long pulp adventure for Savage Worlds by official licensee GRAmel. Play it as a stand-alone experience or use the setting material and story hooks to start a pulp campaign of your own. You even get a set of four pre-generated characters.
Did we talk about the evil queens and the technorganic sorcery? No? Be sure to get your copy today and see what else we might’ve forgotten to mention.
Savage Rifts® Collector’s Case: Add $10 to your pledge now!
If you haven’t heard of the Kickstarter bringing Rifts® to Savage Worlds like peanut butter to chocolate in a new epic flavor combination, then welcome, my friend, to the possibilities: Mega Damage. Ley Lines. Time in a Blender. Fast! Furious! Fun!
At this point the Kickstarter has unlocked an unprecedented 31 stretch goals and is close to unlocking the expanded Tomorrow Legion Player’s Guide, wherein our normal page count for Graphic Novel format grows beyond the 96. It’ll contain a lot of the information unlocked in stretch goals 1–31: everything you need to know to create a character! Best of all, the expanded Player’s Guide also means real value to those considering Kickstarter now versus preorder later: Kickstarter now is the best option, because the price on that Player’s Guide in preorder will be greater than the usual $19.99 softcover/ $24.99 Limited Edition hardcover.
Our friends at Studio 2 Publishing have been working on something really special for Savage Worlds, and now we’re ready to share it with YOU! Introducing the Savage Worlds Collector’s Case, with the customized Savage Rifts® oversleeve! Our friends in the Savage Rifts® Kickstarter can add the Collector’s Case to their pledge for $10.
The Savage Worlds Collector’s Case keeps all your Savage Rifts® books, GM Screen, Maps, Dice, and Bennies neatly together in one place, and looks great on your shelf! The red Savage Worlds case is made from SUPER sturdy laminated cardboard. A sleeve featuring the Savage Rifts® cover and logos slides down over the box to add even more protection and differentiate this set from other Savage Settings we might use the box for in the future. More on that soon…
If this is truly your first experience reading about Rifts® for Savage Worlds, take a look at the Glitter Boy Preview and Sean Patrick Fannon’s Design Diaries here. And you might want to educate yourself by going to the podcast interview between Sean Patrick Fannon and GenreTainment 114 here, or the transcript of the RPGnet Chat Room with Dan Davenport here,
Are you wondering how to work this Kickstarter thing? You’re not alone. More than 250 people are using Kickstarter for the first time, so they can get a good deal on Savage Rifts®. Here‘s a handy article on how to join in the fun on Kickstarter.
Thank you to the 2700 people backing Savage Rifts® on Kickstarter already. If that’s not you—yet—join us! Here’s the link: http://bit.ly/SavRiftKS