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Packs! Kickstarter Launches

Packs! Kickstarter ProjectThe Builders created the Ratlair for a purpose unknown to the nine hordes. The labyrinthine mystery holds countless secrets and mortal dangers—especially for a rat like you! Devilish traps and wild creatures threaten your life at every turn, with only your pack between you and certain death.

The nine hordes—extensive rat family lines—populate the Ratlair, each with its own specialties, values, and quirks. Each knows the songs of its heroes as well as the stories of heroes known to all. While there is disagreement and fighting about nearly every aspect of rat culture, each horde knows that, in the end, they are social creatures, and society alone ensures their survival.

Join Prometheus GamesPacks! Kickstarter project to bring their German fan-favorite game to a new language and a new system. With your help, the world of Packs! will be brought to English for the first time as well as given full support for play in Savage Worlds! Be sure to check out the Packs! Kickstarter today.

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Dead Men Walking Strong and Steady

Dead Men Walking Kickstarter Projects VideoThings just keep getting better for our Dead Men Walking Kickstarter duo.

The Stone and a Hard Place Kickstarter funded in hours and has blown through eight stretch goals already. You’re knockin’ ’em down faster than a deadeye shootist at an unfixed carnival! The last one was at $33,000, and we’ve thrown in a poster map of the Weird West for Cochise County and Tombstone, Arizona.

The Cackler Graphic Novel Kickstarter has funded, and there’s a special Doomtown card that unlocks at just $25,000. That’s right, your graphic novel fix comes with a boost to tellin’ your own stories of the Weird West, head-to-head, across the table!

For those of you wondering how you’d be getting your electronic copies of rewards and stretch goals, wonder no more. We’ve got the full skinny on that just a little further down the page.

At the risk of repeating ourselves, thanks again to all of you for your continued support. Without it, we couldn’t be doing one Kickstarter, much less two Kickstarters for a setting you’ve enjoyed for nearly twenty years now. Now that, amigos, is an honor.

Dead Men Walking—Coming from All Sides!

Dead Men Walking KickstartersIf you’ve backed either of our Dead Men Walking Kickstarter projects, then you’ve got it comin’, amigo, and we’re gonna’ give it to you good.

Calm down. You’ll like this. All your electronic files—whether direct backer rewards or stretch goals for either Stone and a Hard Place or The Cackler Graphic Novel—will be available to you directly from the Pinnacle Entertainment Group Web Store, DriveThruRPG, and DriveThruComics. The West is as wide as it is Weird, partner, and we aim to give you what you want where you want it.

And our aim is pretty darned good…

Omariss Death Worm Surfaces for The Last Parsec

Omariss Death Worm: An Adventure for The Last ParsecSpace is home to things big and small, great and humble—but which of these applies to the legendary “Death Worm”? Now that you’ve been asked to accompany Dr. Albert Mars to the distant desert world of Omariss 7 in hopes that he’ll capture the mysterious creature, maybe you’ll find out. Keep your wits about you, though, since the local war may complicate your expedition just a touch. And sometimes a touch is all it takes…

Omariss Death Worm is a short Last Parsec adventure originally written for Gen Con 2013 with great opportunities for roleplaying, combat, and figuring out some very tricky situations. You also get a pregenerated team ready to print and play and Figure Flats for all the characters, creatures, and even a few new vehicles. If you were paying close attention to the recent Explorers of the Last Parsec Figure Flats release, you might already have a few hints—if you didn’t spot ’em, you’ll at least have a few more friends to bring along!

Gen Con Game Changer!

Gen ConThe priority event deadline has come and gone, but you can still catch the train to fun town—register your games for Gen Con today! To all you hardy souls who’ve already submitted, our thanks. I bet your games fill up faster than a water balloon on a fire hydrant!

Unfortunately, we might’ve sold you a bit of a bum steer—not full-out Los Diablos hell-herd, but the fine folks from Gen Con registration had some clarifications for us.

  • Don’t start your Savage Worlds scenario titles with “[SVG]” after all. They have to strip that out on their end. Just be sure to select “Savage Worlds” as the game system, and you’ll be listed correctly.
  • Leave the company name field blank. Pinnacle isn’t sponsoring these as official events according to Gen Con’s criteria. If a blank field is going to keep you up nights with terror-filled flashbacks to standardized testing, consider working with a few other GMs to come up with a group name and primary contact person to manage your games. Gen Con will try to keep those fan-run events together in the listings.

Something that didn’t change, though, is that you need to e-mail Jodi Black, our Marketing Manager, with your game title and code to get details on goodies for you and your players. That includes the elusive invitation to hang with the Pinnacle crew on Thursday night.

If you’ve already registered, don’t worry. You just might see an edit or two to your registration, and now you’ll know why.

Clockwork Dreams Comes to Savage Suzerain

Clockwork Dreams for Savage SuzerainEnter Mechadia, a realm of Suzerain where idyllic sylvan glades merge with mechanical wonders. Airship pirates hide on floating islands. Begoggled goblins run amok in steam-powered brass and steel. Brownie alchemists seek new ways to harness the pulse beyond the clouds. But the trolls toil restlessly to keep the great gears turning smoothly. Fey lords and ladies vie for rulership over the fledgling realm, and lines are being drawn in the copper dust. The fey are gearing up for mischief—do you have the brass to join the game?

Clockwork Dreams brings you a new realm for Savage Suzerain, with everything you need to craft a character unique to this setting—a wealth of background information, a Plot Point Campaign for Novice characters, heaps of Savage Tales, and stats for all manner of new NPCs and critters. Be sure to pick it up today in PDF, print-on-demand, or a combo! If you’re just clockwork-curious, don’t miss the completely free Clockwork Dreams Primer to whet your steam whistle.

Taking Action: New Savage Insider Now Available

Taking Action: Savage Insider Volume 2, Issue 2Savage Insider Volume 2, Issue 2Taking Action— is now available and chock-full of great material. You’ll get

  • Two great adventures (The Damned by Brian Reeves and Mummy Troubles by Zach Welhouse),
  • Zhàndòu: City of Warriors from Sean Tait Bircher of Wine and Savages,
  • All the features you’ve come to love, including recent and upcoming releases,
  • Convention Connections, and
  • More live links than a chain golem factory!

Want more? Be sure to check out Rebirth and Reinvention (the last issue) or any of the fine offerings from Obatron Productions.

Dead Men Walking Tall and Proud!

Dead Men Walking Kickstarter Projects VideoIt’s been a great week for the launch of our Dead Men Walking Kickstarter duo.

The Stone and a Hard Place Kickstarter funded in hours and has blown through the stretch goals faster than a dead man can fill you full o’ lead! Don’t fret none, though, because Shane’s up to his ol’ tricks and will be putting out a new stretch goal to pique your interest.

The Cackler Graphic Novel Kickstarter is so close to funded I’m tempted to say it is! We’re really excited to see the enthusiasm for one of Deadland’s longest-held stories, and can’t wait to see it brought to life by Visionary’s talented artists.

We’re not the only ones talking about it, either. For more on the Doomtown card from the Cackler Kickster, check out the Gomorra Gazette’s interview with Shane Hensley and Matt Cutter. The Kickstarters have also been mentioned by Gamerati, Flames Rising, and Roll for Crit!

Oh, and there are numbers, too. Kickspy put the Stone and a Hard Place Kickstarter at 19 in the Top 100 Tabletop Game Kickstarters and the Cackler Graphic Novel Kickstarter at number 3 in the Top 100 Graphic Novels Kickstarters, while Kicktraq puts the Cackler Kickstarter at number 9 in their Hot List!

It’s not just your imagination—these Kickstarters really are going very, very well! Thanks again to all of you for your continued support.

Deadlands Cackler Graphic Novel Preview

Cackler Graphic Novel PreviewCan’t wait for the Cackler Graphic Novel any more? Before Curiosity does somethin’ mean to your cat, go check out the Cackler graphic novel preview. The fine folks at Visionary Comics have put the first five pages out now to whet your appetites.

If you get hungry, keep comin’ back. I hear they’re going to put out more pages every Tuesday while the Cackler Graphic Novel Kickstarter project is a-cookin’. Hang with us to the end—there may be some just desserts…

Reviews from the Ancient Past to the Interstellar Future!

Savage Worlds on the WebIt’s been a big week for the span of Savage Worlds reviews, taking us from the secret histories of Weird Wars: Rome to the far reaches of space in The Last Parsec!

Suvudu.com doubled down on their Weird Wars: Rome coverage, adding Matt Staggs’ interview with authors Shane Hensley and Teller to last week’s review of Weird Wars: Rome. Drop by for the full scoop on our vision of a Roman Empire fighting battles lost to history against dark foes biding their time to strike again.

If you’d rather see the future, check out Game Geek’s review of The Last Parsec series. Game Master Kurt Wiegel goes into depth on what the different books are, how they relate, and what you can do with them. If you’ve got any questions, he’ll probably cover them for you as well as give you his learned opinion!

As always, you can pop over to the Pinnacle Web Store for more details on Weird Wars: Rome, any of the other Weird Wars games, or The Last Parsec.