The Rifts® for Savage Worlds Kickstarter finished last Thursday, and the results are nearly unbelievable! With over 4,200 individual backers, our $8,000 goal was dwarfed by the final total of nearly $440,000! Every Stretch Goal we put out, you met. Your collective participation and enthusiasm is, without a doubt, the biggest asset we could ever have.
You don’t have to wait for exciting new Savage Rifts® material! The celebratory Actual Play game, interviews, and more from Total Escape Games is available on the web. SavageCast has released Part I of the Odd Squad Scenario Actual Play as well.
If that doesn’t slake your Rifts® thirst, don’t panic. We expect to release initial PDFs in late July!*
Watch this space for more news, but watch the skies and ley lines for more rifts…
* Yes, that means you’ll be squinting to read on your tablets while you’re at the beach. I mean, assuming you’re at the beach and not holed up somewhere cranking up your inaugural Rifts® for Savage Worlds campaign!
Join the airmen of British XIII Squadron as they take the fight to the skies of Europe. Stand against German pilots, social rivals, dark sorcery, and a titanic hunter beyond your wildest nightmares!
The 13th Warrior adventure from Shane Hensley is the “War Never-Ending” stretch goal from the Weird War I Kickstarter. You can buy it today from the Pinnacle Web Store, and soon it will join the other Weird War I releases on DriveThruRPG.
No matter where you get it, the skies will be just as deadly…
We had a great time at ChubacabraCon! If you can make it, you should definitely go next year.
Our own Ed Wetterman ran a charity game that raised $300, the Actual Play of Sean Patrick Fannon’s Savage Rifts® game is available on YouTube, and there are lots of pictures from ChupacabraCon on Facebook!
Until next year!
The Tomb of Terrors One Sheet is now available in Hebrew thanks to Savage Worlds fan Oded Deutch.
If you’re trying to start a Hebrew Savage Worlds group, be sure to check out the Test Drive Rules (Version 6) in Hebrew, translated by fan Itamar Weisberg.
Both of these are available for free on our Savage Worlds Translations page. No matter what language you speak, there’s probably something for you there!
Bringing things back from the dead is a complicated process, and it’s hard to predict how long it will take. The same holds true for bringing a new edition of a game to life.
We hope to be shipping the Rippers Resurrected Kickstarter backer rewards within two weeks, but we can never guarantee the timing when customs clearance is involved. Once the backer rewards are shipped, then we’ll start shipping out preorders. We’ve even got additional staffing lined up with our fulfillment partners to make it go as quickly as possible once the material is received.
For full details on the current situation, how to track your backer rewards, and the most recent Rippers Resurrected news, visit the Rippers Resurrected Kickstarter Comments page.
We’re pushing everyone as hard as we can, and we deeply apologize for the wait.
Your chance to join the Rifts® for Savage Worlds Kickstarter is about to pass you by! The Kickstarter will close Thursday, May 19 at 10:00 pm Eastern. Remember, if you order the Tomorrow Legion Player’s Guide through the Savage Rifts® Kickstarter, you’ll get the MEGA expanded edition (thanks to our stretch goals) for the regular edition price! Be sure to check out all the available rewards and backer levels.
We have more for you than an impending deadline, though! We’ve got the last Design Diary: The Tomorrow Legion and the Timeline and another free preview Creature Feature: Murder Wraith. You can find both of these and so much more in the Savage Rifts® Kickstarter Updates.
Catch the buzz across the internet about Savage Rifts®, including Doc Palindrome’s review, an interview with Sean Patrick Fannon on Creative Play podcast, and a text interview with Sean on Hamishikia.
Whatever you do, though, don’t miss the chance to bring so many worlds home to yours—back the Rifts® for Savage Worlds Kickstarter while you still can!
The past few weeks have brought an onslaught of characters and resources to Weird War I with new Weird War I Archetypes and a new form-fillable Weird War I Character Sheet PDF. This week, we bring you a special slice of terrifying action for all those poor fools—the new Weird War I adventure No Man’s Land!
Walk into a corner of the war brought to you by the twin twisted minds of John Goff and Weird War I Brand Manager Teller. “Enjoy” a terrible tale of terror from the Syrian desert. Experience T.E. Lawrence, camels, oases, trains, sand, sand, and more sand—all in a land where no man is welcome. Visit No Man’s Land today!
Rippers Resurrected is now available for Fantasy Grounds. Use it as a campaign management tool for yourself or play a campaign online. Either way, you get all the NPCs, Plot Points, Rippertech, gear, and lodges preloaded and ready to go!
You also get a new custom skin for Fantasy Grounds, changeable desktop decals, and more Bennie graphics. There are even features for managing Reason, Favors, Lodge Points, and Advances to fully immerse yourself in the setting. For more of a taste, go watch the video walk-through.
For full details, read the web listings for Rippers Resurrected: Game Master’s Handbook for Fantasy Grounds (or on Steam) and Rippers Resurrected: Player’s Guide for Fantasy Grounds (also available on Steam).
Come join the fine folks at Instant Replay Live as their characters embark on a quest that takes them deep into dangerous woods fraught with fantastic* perils!
Listen to Episode One of their Series 2: Savage Worlds actual play podcast, including streaming video of their virtual tabletop! Hear the action, see the action, live the action!
* No, I’m not saying the perils involve people jumping out and giving them cash or prizes. I’m saying it’s a fantasy setting.
Face an invading army of warrior women. From the innards of an alien planet. In another dimension. From the future. No, really.
Our heroes will have to deal with dinosaurs, strange predators, primitive warriors, and interdimensional portals—and all before they’re able to confront the true evil behind the scenes!
Terror Planet of the Amazon Queen is a 35-page long pulp adventure for Savage Worlds by official licensee GRAmel. Play it as a stand-alone experience or use the setting material and story hooks to start a pulp campaign of your own. You even get a set of four pre-generated characters.
Did we talk about the evil queens and the technorganic sorcery? No? Be sure to get your copy today and see what else we might’ve forgotten to mention.